NRL - LAST MAN STANDING
NRL - Last Man Standing
LMS is a new product to ASM tipping packs.
All rules on how to play LMS are available on our website (see Handy Hints).
LMS product is included with your footy tipping pack (no extra cost). LMS is easy to run.
LMS is great entertainment for your patrons.
LMS will keep your customers coming in to see who is winning and who is losing.
Starting Up
A separate score board has been supplied in your tipping pack to record results.
Space has been provided on each player tipping card for players to write one winning team name each week.
Score board should be marked with a Tick for a Win, or Cross for a loss in the square on the score board.
Idea of LMS Game
Obviously the idea is for every player to play until the last man is standing with a winner take all finish. Players select one winning team out of any of the games each round, pick the losing team and you are out of the competition. (See rule 3 below - extra chance).
E.g. If you have 60 players and each puts in $20 to play, winner gets $1,200. If there is a tie at the end of round 26, the prize money is split between the winners. The winning prize/money should be displayed at the start of the competition.
It is not as easy as it looks.
Last Man Standing - Rules of the Game.
NRL Footy
- Competition runs from round 1 through to the end of round 26, does not include finals.
- For the first ten (10) rounds players can pick any team more than once. E.g. Round 1 St George, Round 5 St George.
- Players are allowed one loss in the first 10 rounds then it is sudden death from rounds 11 - 26. Loss does not mean forgetting to put your tips in, see rule 6 below.
- For rounds 11 - 26 players can only pick the same team once.
- Draw - if a game is a draw then all players who picked either team gets a win and stays in the competition.
- Forget to put your tips in - sorry you are eliminated from the competition. Try again next year.